Asian civilizations were often ahead of their European counterparts in weapons technology, as well as with breakthroughs in the arts and sciences and social and political systems. In Asia, gunpowder was in limited use prior to 1000 AD. The introduction of gunpowder around 1300 AD began to change European warfare. Empire Earth Mobile is a Civilization ' style TBS developed by Vivendi and published by Wonderphone. However, it was received poorly in contrast to its predecessors. The Medieval Age conjures a host of striking images-from knights locking swords to siege weapons battering fortress walls. Empire Earth III, also called EE3, is a real-time strategy computer game by Mad Doc Software and released by Vivendi Universal on November 5, 2007. Ships and their strengths vary from civilization to civilization. Towers and walls in this age resemble castle walls, and fire arrows. Siege weapons also exist and can be countered by several different types of land units they are good against buildings and moderately effective against ships. Every civilization has all three of these types of units available however, whether they are in infantry or cavalry form varies. In the Medieval Age, all swordsman are good against archers, all archers are good against spearman, and all spearman are good against swordsman. In several ages of the game, combat features a triangular relationship not unlike the game of rock, paper, and scissors. The Medieval Age is the first of the game and has the least advanced weapons, but not necessarily the least complicated ones.
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